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Why do my profantasy bitmaps look weird
Why do my profantasy bitmaps look weird




why do my profantasy bitmaps look weird
  1. #Why do my profantasy bitmaps look weird pdf
  2. #Why do my profantasy bitmaps look weird install
  3. #Why do my profantasy bitmaps look weird manual

I made similar entries to the dungeon.mnu and FCW32.MNU files from information in the vpsettings.cfg file. I think 'menu\bogie_redthorn.mnc' and 'menu\csuac_animals.mnc' needs to be changed to 'menu\vss2_misc.mnc' for the logic to work. Since I did not yet have the Bogie files or CSUAC (animal) files installed yet, the program logic skipped those entries and never put the icons on the tool bar.

#Why do my profantasy bitmaps look weird install

Note, however, that the the vpsettings.cfg file attempts to install these icons with the following commands:ĪDD menu\bogie_redthorn.mnc city.mnu #613 #709, Wood Shingle Roof Catalogs]|SYMICONMR SYMICONFSET 8 ĪDD menu\csuac_animals.mnc city.mnu #613 #708, Slate Tile Roof Catalogs]|SYMICONMR SYMICONFSET 7 ĪDD menu\csuac_animals.mnc city.mnu #613 #707, Light Beaver Tail Roof Catalogs]|SYMICONMR SYMICONFSET 6 ĪDD menu\csuac_animals.mnc city.mnu #613 #706, Brown Beaver Tail Roof Catalogs]|SYMICONMR SYMICONFSET 5

#Why do my profantasy bitmaps look weird pdf

Low PDF export settings (though these only apply to raster graphics, and generally your illustrator documents would be vector.) Those 2 would would be the quickest and easiest to check & fix. #709, Wood Shingle Roof Catalogs]|SYMICONMR SYMICONFSET 8 Broken links (it would warn you about this when you were exporting, you can futher investigate this in the links panel. Anders Bergstrm known as Lillhans on the ProFantasy forum has astounded us at ProFantasy and the whole CC3+ community with his aquarelle-style drawings for a while now, with many of us having trouble believing that they were done in CC3+. #708, Slate Tile Roof Catalogs]|SYMICONMR SYMICONFSET 7 Doodles & Drawings Creating aquarell-style paintings in CC3+ by Anders Bergstrm. #707, Light Beaver Tail Roof Catalogs]|SYMICONMR SYMICONFSET 6 #706, Brown Beaver Tail Roof Catalogs]|SYMICONMR SYMICONFSET 5 When multiple displays are connected If you have two displays connected to the computer (for example, a normal monitor and a projector), the displays might have different optimal, or native, resolutions. quick vid today boyz we celebrate midsummer in Sweden later this week so bit of a busy time ahead :)FabianChills on all socials (insta, twitter, tiktok)War. To get the complete icon set I cut and pasted the following from vpsettings.cfg (lines 88-91) to city.mnu just prior to the #710 entry (makes sense): Try some of the Resolution options and select the one that makes the screen look better. Eventually I installed the xfonts-terminus Debian package, this font is AFAIK a bitmap font. I tried several fonts, and enabled/disabled several fontconfig snippets in /etc/fonts/conf.d. It turns out that I did not have the full set of icon buttons showing following the Vintyri collection installation. I also had weird font display with my self-compiled Emacs 28.0.60 with -enable-harfbuzz. I also looked at the VPToolbarFix.bat and vpsettings.cfg files (both readable in a text editor). style of your map just only by changing the colour palette in CC3+ which has become much easier since Profantasy introduced the new command PALLOAD.

why do my profantasy bitmaps look weird

#Why do my profantasy bitmaps look weird manual

OK, so I've done some sleuthing and file editing, and I think I have the Vintyri/CSUAC menu fixed - it helps to read the instructions! As in the CC3+ Help: CC3+ Reference > Customising CC3 > Customizing Menus. There must be a way to skip the manual work of colouring contours and there should be also a possibility to make it much easier to change the.






Why do my profantasy bitmaps look weird